Palworld Passive Skills
Browse every Passive Skill in the current Palworld dataset, with its tier, category and effect, classified as Positive, Negative or Mixed.
114 Passive Skills
Category
Classification
Showing 114 of 114 Passive Skills
Abnormal
PositiveTier 1 · Combat
10% decrease in incoming Neutral damage.
Damage Reduction (Neutral) +10%Breedable
Ace Swimmer
PositiveTier 3 · Mount
40% increase movement speed on water.
Breedable
Aggressive
PositiveTier 1 · Combat
Attack +10%, Defense -10%
Attack +10%Defense -10%Breedable
Artisan
PositiveTier 3 · Work
Work Speed +50%
Breedable
Babysitter
PositiveTier 4 · Work
While at a base, increases egg production speed by +30% and incubation speed by +30% for Pals assigned to a Breeding Farm.
Breedable
Blood of the Dragon
PositiveTier 1 · Combat
10% increase in Dragon attack damage.
Elemental Damage (Dragon) +10%Breedable
Botanical Barrier
PositiveTier 1 · Combat
10% decrease in incoming Grass damage.
Damage Reduction (Grass) +10%Breedable
Bottomless Stomach
NegativeTier -2 · Detrimental
Hunger decreases +15.0% faster.
Breedable
Brave
PositiveTier 1 · Combat
Attack +10%
Attack +10%Breedable
Brittle
NegativeTier -3 · Detrimental
Defense -20%
Defense -20%Breedable
Burly Body
PositiveTier 3 · Combat
Defense +20%, Immune to Flinch
Defense +20%Breedable
Capacitor
PositiveTier 1 · Combat
10% increase in Lightning attack damage.
Elemental Damage (Lightning) +10%Breedable
Celestial Emperor
PositiveTier 3 · Combat
30% increase in Neutral attack damage.
Elemental Damage (Neutral) +30%Breedable · Exclusive to Paladius
Cheery
PositiveTier 1 · Combat
10% decrease in incoming Dark damage.
Damage Reduction (Dark) +10%Breedable
Clumsy
NegativeTier -1 · Detrimental
Work Speed -10%
Breedable
Coldblooded
PositiveTier 1 · Combat
10% increase in Ice attack damage.
Elemental Damage (Ice) +10%Breedable
Conceited
PositiveTier 1 · Work
Work Speed +10%, Defense -10%
Defense -10%Breedable
Coward
NegativeTier -1 · Detrimental
Attack -10%
Attack -10%Breedable
Dainty Eater
PositiveTier 1 · Work
Hunger decreases +10.0% slower.
Breedable
Demon God
PositiveTier 4 · Combat
Attack +30%, Defense +5%
Attack +30%Defense +5%Breedable
Demon's Hand
PositiveTier 5 · Work
Work Speed +90%, SAN dreceases +15.0% faster, World Tree harvestables won't vanish when approached.
Breedability not confirmed in current data
Destructive
NegativeTier -2 · Detrimental
SAN drops +15.0% faster.
Breedable
Diamond Body
PositiveTier 4 · Combat
Defense +30%, Immune to Flinch, Immune to Knockback
Defense +30%Breedable
Diet Lover
PositiveTier 3 · Work
Hunger decreases +15.0% slower.
Breedable
Dimensional Leap
PositiveTier 5 · Mount
Movement Speed +50%, Increases Hunger depletion rate by +15.0%, World Tree resources will not vanish when approached.
Breedability not confirmed in current data
Divine Dragon
PositiveTier 3 · Combat
30% increase in Dragon attack damage.
Elemental Damage (Dragon) +30%Breedable · Exclusive to Jetragon
Downtrodden
NegativeTier -1 · Detrimental
Defense -10%
Defense -10%Breedable
Dragonkiller
PositiveTier 1 · Combat
10% decrease in incoming Dragon damage.
Damage Reduction (Dragon) +10%Breedable
Earth Emperor
PositiveTier 3 · Combat
30% increase in Earth attack damage.
Elemental Damage (Earth) +30%Breedable · Exclusive to Anubis
Earthquake Resistant
PositiveTier 1 · Combat
10% decrease in incoming Earth damage.
Damage Reduction (Earth) +10%Breedable
Easygoing
NegativeTier -1 · Detrimental
Active skill cooldown extension -15%
Breedable
Eternal Engine
PositiveTier 4 · Mount
Max stamina +75%, *This effect is only valid for rideable pals.
Breedable
Eternal Flame
PositiveTier 4 · Combat
30% increase to Fire attack damage., 30% increase to Lightning attack damage.
Elemental Damage (Fire) +30%Elemental Damage (Lightning) +30%Breedable · Exclusive to Blazamut Ryu
Farmhand
PositiveTier 3 · Work
Farming's Work Suitability +1
Breedable
Ferocious
PositiveTier 3 · Combat
Attack +20%
Attack +20%Breedable
Fine Furs
PositiveTier 1 · Utility
Increases the value of items when sold by +3%
Breedable
Fit as a Fiddle
PositiveTier 1 · Mount
Max stamina +25%, *This effect is only valid for rideable pals.
Breedable
Flame Emperor
PositiveTier 3 · Combat
30% increase in Fire attack damage.
Elemental Damage (Fire) +30%Breedable · Exclusive to Blazamut
Fragrant Foliage
PositiveTier 1 · Combat
10% increase in Grass attack damage.
Elemental Damage (Grass) +10%Breedable
Glutton
NegativeTier -1 · Detrimental
Hunger decreases +10.0% faster.
Breedable
God of Destruction
PositiveTier 5 · Combat
Attack +40%, Defense +20%, Max Health -50%, World Tree resources will not vanish when approached.
Attack +40%Defense +20%Max Health -50%Breedability not confirmed in current data
Hard Skin
PositiveTier 1 · Combat
Defense +10%
Defense +10%Breedable
Healing Coach
PositiveTier 3 · Utility
Player Auto Health Regeneration Rate +5%
Breedable
Heart of the Immovable King
PositiveTier 4 · Work
SAN drops +20.0% slower.
Breedable
Heated Body
PositiveTier 1 · Combat
10% decrease in incoming Ice damage.
Damage Reduction (Ice) +10%Breedable
Heavily Armored
PositiveTier 4 · Combat
Immune to Explosion Damage
Breedable
Heavyweight
PositiveTier 2 · Combat
Defense +20%, Immune to Knockback
Defense +20%Breedable
Hermit Sage
PositiveTier 5 · Work
SAN depletion rate -50.0%, Work Speed -20%, World Tree resources will not vanish when approached.
Breedability not confirmed in current data
Hooligan
PositiveTier 1 · Combat
Attack +15%, Work Speed -10%
Attack +15%Breedable
Hydromaniac
PositiveTier 1 · Combat
10% increase in Water attack damage.
Elemental Damage (Water) +10%Breedable
Ice Emperor
PositiveTier 3 · Combat
30% increase in Ice attack damage.
Elemental Damage (Ice) +30%Breedable · Exclusive to Frostallion
Idiosyncratic
PositiveTier 4 · Combat
Pal and Player Auto Health Regeneration Rate +50%, Defense +25%, Immune to Poison Damage, Immune to Burn Damage
Defense +25%Breedable
Immortality
PositiveTier 4 · Combat
Life Steal +5%, Pal Auto Health Regeneration Rate +100%, Attack +15%
Attack +15%Breedable
Impatient
PositiveTier 1 · Combat
Active skill cooldown reduction 15%
Cooldown Reduction +15%Breedable
Infinite Stamina
PositiveTier 3 · Mount
Max stamina +50%, *This effect is only valid for rideable pals.
Breedable
Insomnia
PositiveTier 1 · Work
Does not sleep and continues to work even at night.
Breedable
Insulated Body
PositiveTier 1 · Combat
10% decrease in incoming Lightning damage.
Damage Reduction (Lightning) +10%Breedable
Invader
PositiveTier 4 · Combat
30% increase in Dark attack damage., 30% increase in Dragon attack damage.
Elemental Damage (Dark) +30%Elemental Damage (Dragon) +30%Breedable · Exclusive to Xenolord
King of the Waves
PositiveTier 4 · Mount
50% increase movement speed on water.
Breedable
Lavish Hospitality
PositiveTier 4 · Utility
Your Dropped Items + 100%
Breedable
Legend
MixedTier 4 · Mixed
Attack +20%, Defense +20%, Movement Speed increases 20%
Attack +20%Defense +20%Breedable · Exclusive to Paladius, Necromus, Frostallion, Frostallion Noct, Neptilius, Jetragon
Lightfooted
PositiveTier 4 · Mount
Mounted Jump Count +1
Breedable
Logging Foreman
PositiveTier 3 · Work
25% increase in Player Logging Efficiency.
Breedable
Lord of Lightning
PositiveTier 3 · Combat
30% increase in Lightning attack damage.
Elemental Damage (Lightning) +30%Breedable · Exclusive to Orserk
Lord of the Sea
PositiveTier 3 · Combat
30% increase in Water attack damage.
Elemental Damage (Water) +30%Breedable · Exclusive to Jormuntide
Lord of the Underworld
PositiveTier 3 · Combat
30% increase in Dark attack damage.
Elemental Damage (Dark) +30%Breedable · Exclusive to Necromus, Frostallion Noct
Lucky
MixedTier 4 · Mixed
Attack +15%, Defense +15%, Work Speed +20%
Attack +15%Defense +15%Breedable
Lunker
PositiveTier 4 · Combat
20% increase to Water attack damage, 20% increase to Ice attack damage, 20% increase to defense.
Elemental Damage (Water) +20%Elemental Damage (Ice) +20%Breedable · Exclusive to Neptilius
Masochist
PositiveTier 1 · Combat
Defense +15%, Attack -15%
Defense +15%Attack -15%Breedable
Mastery of Fasting
PositiveTier 4 · Work
Hunger decreases +20.0% slower.
Breedable
Mercy Hit
NegativeTier -1 · Detrimental
Pacifist., Will not reduce the target's Health below 1.
Breedable
Mine Foreman
PositiveTier 3 · Work
25% increase in Player Mining Efficiency.
Breedable
Motivational Leader
PositiveTier 3 · Work
25% increase in Player Work Speed.
Breedable
Musclehead
PositiveTier 2 · Combat
Attack +30%, Work Speed -50%
Attack +30%Breedable
Night Owl
NegativeTier -1 · Detrimental
Tends to nap through the day, due to being nocturnal.
Breedable
Nimble
PositiveTier 1 · Mount
10% increase to movement speed.
Breedable
Noble
PositiveTier 3 · Utility
Increases the value of items when sold by +5%
Breedable
Otherworldly Cells
PositiveTier 1 · Combat
Attack +10%, Fire damage reduction 15%, Lightning damage reduction 15%
Attack +10%Breedable · Exclusive to Xenovader, Xenogard, Xenolord
Pacifist
NegativeTier -3 · Detrimental
Attack -20%
Attack -20%Breedable
Philanthropist
PositiveTier 3 · Work
When assigned to a Breeding Farm, breeding speed is increased by 100%.
Breedable
Positive Thinker
PositiveTier 1 · Work
SAN drops +10.0% slower.
Breedable
Power of Gaia
PositiveTier 1 · Combat
10% increase in Earth attack damage.
Elemental Damage (Earth) +10%Breedable
Pyromaniac
PositiveTier 1 · Combat
10% increase in Fire attack damage.
Elemental Damage (Fire) +10%Breedable
Ranch Master
PositiveTier 4 · Work
Farming's Work Suitability +2
Breedable
Reload Master
PositiveTier 3 · Combat
Player Reload Speed +4%
Breedable
Remarkable Craftsmanship
PositiveTier 4 · Work
Work Speed +75%
Breedable
Runner
PositiveTier 3 · Mount
20% increase to movement speed.
Breedable
Sadist
PositiveTier 1 · Combat
Attack +15%, Defense -15%
Attack +15%Defense -15%Breedable
Sanctified Meat Shield
PositiveTier 5 · Combat
Defense +50%, Attack -30%, World Tree resources will not vanish when approached.
Defense +50%Attack -30%Breedability not confirmed in current data
Savior
PositiveTier 4 · Combat
30% increase in Neutral attack damage., 30% increase in Grass attack damage.
Elemental Damage (Neutral) +30%Elemental Damage (Grass) +30%Breedable · Exclusive to Hartalis
Serenity
PositiveTier 3 · Combat
Active skill cooldown reduction 30%, Attack +10%
Cooldown Reduction +30%Attack +10%Breedable
Serious
PositiveTier 1 · Work
Work Speed +20%
Breedable
Service-Minded
PositiveTier 3 · Utility
Your Dropped Items + 50%
Breedable
Shabby
NegativeTier -1 · Detrimental
Decrease the value of items when sold by -10%
Breedable
Sickly
NegativeTier -1 · Detrimental
Max Stamina -25%, *This effect is only valid for rideable pals.
Breedable
Siren of the Void
PositiveTier 4 · Combat
30% increase in Dark attack damage., 30% increase in Ice attack damage.
Elemental Damage (Dark) +30%Elemental Damage (Ice) +30%Breedable · Exclusive to Bellanoir Libero
Skymarcher
PositiveTier 4 · Mount
Mounted Jump Count +2
Breedable
Slacker
NegativeTier -3 · Detrimental
Work Speed -30%
Breedable
Sleek Stroke
PositiveTier 1 · Mount
30% increase movement speed on water.
Breedable
Spirit Emperor
PositiveTier 3 · Combat
30% increase in Grass attack damage.
Elemental Damage (Grass) +30%Breedable · Exclusive to Lyleen
Spirit of Zen
PositiveTier 1 · Combat
10% increase in Neutral attack damage.
Elemental Damage (Neutral) +10%Breedable
Stronghold Strategist
PositiveTier 3 · Combat
10% increase in Player Defense.
Breedable
Suntan Lover
PositiveTier 1 · Combat
10% decrease in incoming Fire damage.
Damage Reduction (Fire) +10%Breedable
Swift
PositiveTier 4 · Mount
30% increase to movement speed.
Breedable
Twin-Edged Holy Blade
PositiveTier 5 · Combat
Attack +50%, Defense -30%, World Tree resources will not vanish when approached.
Attack +50%Defense -30%Breedability not confirmed in current data
Unstable
NegativeTier -1 · Detrimental
SAN drops +10.0% faster.
Breedable
Vampiric
MixedTier 4 · Mixed
Absorbs a portion of the damage dealt to restore Health., Does not sleep at night and continues to work.
Breedable
Vanguard
PositiveTier 3 · Combat
10% increase in Player Attack.
Breedable
Veil of Darkness
PositiveTier 1 · Combat
10% increase in Dark attack damage.
Elemental Damage (Dark) +10%Breedable
Waterproof
PositiveTier 1 · Combat
10% decrease in incoming Water damage.
Damage Reduction (Water) +10%Breedable
Wellness Watcher
PositiveTier 3 · Utility
Player Stamina Consumption -5.0%
Breedable
Work Slave
PositiveTier 1 · Work
Work Speed +30%, Attack -30%
Attack -30%Breedable
Workaholic
PositiveTier 3 · Work
SAN drops +15.0% slower.
Breedable
World Tree Seedbed
PositiveTier 5 · Work
Decrease Hunger depletion rate by +50.0%, HP -20%, World Tree resources will not vanish when approached.
Breedability not confirmed in current data
About Palworld Passive Skills
Each Passive Skill shows its recorded tier and category (combat, work, mount, utility, mixed or detrimental), its full effect text, and any numeric values already broken out in the dataset.
Use the filters to narrow by category or by whether an effect is Positive, Negative or Mixed, then sort by name, tier, or Positive-to-Negative order.
Palworld Passive Skills FAQ
What is a Passive Skill in Palworld?
A Passive Skill is a trait a Pal can carry that modifies its stats or behavior, such as combat, work speed or SAN. The current dataset lists 114 Passive Skills grouped into their real recorded categories: combat, work, mount, utility, mixed and detrimental.
Can Passive Skills increase and decrease stats at the same time?
Yes. Several Passive Skills trade one stat for another in the same effect -- for example, a combat passive that raises Attack while lowering Defense. These are labeled "Mixed" on this page rather than simply positive.
What do the Positive, Negative and Mixed labels mean?
This page classifies Passive Skills from their recorded category in the dataset: 15 are "detrimental" (Negative, generally unwanted effects), 3 combine a benefit and a drawback (Mixed), and the remaining 96 are Positive.
Are all Passive Skill effects available as structured numeric values?
60 of 114 Passive Skills in the current dataset have their effect broken out into structured numeric values (effect type, element and percentage). The rest still show their full effect as descriptive text only, with no numeric value invented for them.
Can every Passive Skill be obtained by breeding?
Breedability is recorded for 107 of 114 Passive Skills in the current dataset, of which 107 are marked breedable. For the remainder, breedability is not confirmed in the current data, and this page does not guess either way.
How can I compare Passive Skills on this page?
Use the search box, the category filter, and the Positive/Negative/Mixed filter to narrow the list, then sort by name, tier or classification. This page does not rank Passive Skills into a single "best passive" order, since different passives serve different purposes (combat, work speed, or mount effects).